![]() The CD-32 can also boot from CD-ROMs unlike more conventional Amigas. It also has built-in software for playing audio CDs. Unlike most other Amiga models which show a simple hand holding a disk (Kickstart 1.3 and earlier) or an animated disk being inserted into a floppy drive (Kickstart 2 to Kickstart 3.1) the CD-32 has a fully animated intro with a spinning CD, glorious colours and an intro sound. The CD-32 has a rather unique kickstart screen. Many CD32 games are also compatible with other Amigas, providing they don't rely on Akiko (although there are Akiko emulators available). ![]() ![]() It does however have a chip called Akiko, which as well as handling some functions of the CD-ROM (twin speed) is also responsible for handling chunky to planar conversion. The CD32 is fully Amiga compatible and with the addition of other hardware such as a floppy drive or hard disk can also play games intended for more conventional machines such as the A1200. The CD32 was Commodore's attempt at entering the console market. None, however the system does have a custom CDROM controller. ![]()
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